5.19 – Clock

Background
You can drop any texture to Background property for determining background dial image.

Hour Hand
You can drop any texture to Hour Hand property for determining hour hand image.

Minute Hand
You can drop any texture to Minute Hand property for determining minute hand image.

Second Hand
You can drop any texture to Second Hand property for determining second hand image.

Scale Mode
Scale Mode property is used to determine how the clock will be stretched or resized. There are 3 Scale Modes that you can use.

  • Stretch To Fill
  • Scale And Crop
  • Scale To Fit

Alpha
Alpha property is used to determine whether to use alpha transparency or not.

Aspect Ratio
Aspect Ratio property is used to override the original aspect ratio of the clock. When Aspect Ratio is set to zero then the original aspect ratio of the clock will be used. Aspect Ratio property is effective only if Scale And Crop or Scale To Fit selected as Scale Mode. If Smooth or Stepped is selected as type, Aspect Ratio will be read only.

Time Scale
Time Scale property is used to determine the speed of the clock.

Continous
Continous property is used to determine whether the clock hands move discretely or continously.

Use System Time As Initial Time
Use System Time As Initial Time property is used to determine whether the clock will be started with a custom predefined time or with system time. If checked Time property will be disabled.

Time
Time property is used to determine the initial time of the clock. If Use System Time As Initial Time property is checked, then Time property will be disabled.

Angle Tune
Angle Tune property is used to fine tune the angles of the hour, minute and second hands to match the dial background.